Native Mac app · Apple Silicon · macOS 26+
Onism Play.Built by a gamer, for gamers.
Run Windows games from Steam, Epic Games, GOG, Ubisoft Connect and the EA app on your Mac. Onism Play manages Wine engines, graphics backends, and per-game tuning - so you can just hit Play.
The real app, v2.9.0: Play, Library and Stores.
Core Capabilities
Everything in one place. Nothing to wire up by hand.
Engineered specifically for Apple Silicon hardware, avoiding generic emulation layers and telemetry overhead.
Surround sound, on your headphones.
5.1 and 7.1 game audio for headphones with Apple’s PHASE. AirPods or other supported Apple headphones add head tracking, so the stage stays put as you look around.
Couch ready.
A full-screen TV mode driven by controller or keyboard, with its own dedicated library, game details, and per-game Tune.

The Witcher 3: Wild Hunt
GOG · D3DMetal + MetalFX · 92h played
Per-Game Graphics Engine
Pick a graphics backend for each game. Optional FSR 3.1 frame generation through OptiScaler for D3DMetal games.
Steam, Epic, GOG, Ubisoft & EA
Sign in, sync your library, install and play. Ubisoft Connect and the EA app each get their own bottle: install the launcher from the Stores page and play your games from it. Rockstar’s games can’t be played yet.
Ubisoft Connect and the EA app need an engine with D3DMetal or DXMT.
Saves, achievements & trophies
Epic and GOG cloud saves sync when you play and stop. Back up and restore saves locally, with an optional iCloud Drive destination. Achievements and trophies from Steam, GOG and Epic show on each game’s page and in Activity.
How it works
- 01
Add a store
Install Onism Play, then sign in to Steam, Epic Games or GOG from the Stores page.
- 02
Set up an engine
Download and install a Wine engine from inside the app in Engines & Bottles, or import one you built. The app download does not include one.
- 03
Install and play
Install from your library. Onism Play picks a graphics backend; change it per game if you need to.
System requirements
Requirements & Licensing
- Operating System
- macOS 26 or later
- Processor Architecture
- Apple Silicon
Requires Metal 3 support and System Integrity Protection active.
M1 and later, with a unified memory GPU architecture.
DirectX 12 through D3DMetal needs Apple’s Game Porting Toolkit, which is not bundled. You supply your own copy under Apple’s license. The app copies it into your local user bottle.